Spectral filter
By Katja Vetter www.katjaas.nl
download
https://github.com/tkzic/max-projects
folder: fft-fllter
patches:
- fourierfilter.maxpat
- fourierfilter-pfft~.maxpat (pfft~ subpatch)
Spectral filter
By Katja Vetter www.katjaas.nl
https://github.com/tkzic/max-projects
folder: fft-fllter
patches:
Audio signals in the frequency domain
What does the signal output of an fft~ object sound like?
https://github.com/tkzic/max-projects
folder: fft-basic
patch: fft-basic.maxpat
Comparing two ring modulators.
A single sideband ring modulator is equivalent to the Max [freqshift~] object. It uses complex math to separate the resulting sidebands.
https://github.com/tkzic/max-projects
folder: single-sideband
patch: ring-things.maxpat
A collection of experiments using Max
Each project is in a separate folder. Several projects require additional external objects or dependencies. Get instructions by clicking links next to each project names below.
max-projects on Github: https://github.com/tkzic/max-projects
Runs in Max 6.1.7 on Mac OS 10.9
3/27/2015 – Note: the index is not current with the contents at github. To find information about a patch, search for the patch name – or github folder name – at this site.
Information page for radio and Pure Data
By Fred Jan Kraan
http://fjkraan.home.xs4all.nl/digaud/puredata/rtlsdr/index.html
“I think its just the biggest conceptual art project uninentional or otherwise that anyone ever made. it puts Christo and those other guys to shame. Its planetary”
Roman Mars “Episode 97 – Numbers Stations” from 99% Invisible
(due to snow and stuff)
Please send me a copies of your earlier compositions. Have a prototype ready to demonstrate or talk about for the next class.
https://reactivemusic.net/?p=5859
From a Max/MSP tutorial: http://cycling74.com/docs/max5/tutorials/msp-tut/mspchapter04.html at Cycling 74
For the most part, the phase offset of an isolated audio wave doesn’t have a substantial effect perceptually. For example, a sine wave in the audio range sounds exactly like a cosine wave, even though there is a theoretical phase difference of a quarter cycle. For that reason, we have not been concerned with the rightmost phase inlet of cycle~ until now.
A sine wave offset by a quarter cycle is a cosine wave
However, there are some very useful reasons to control the phase offset of a wave. For example, by leaving the frequency of cycle~ at 0, and continuously increasing its phase offset, you can change its instantaneous value (just as if it had a positive frequency). The phase offset of a sinusoid is usually referred to in degrees (a full cycle is 360°) or radians (a full cycle is 2π radians). In the cycle~ object, phase is referred to in wave cycles; so an offset of π radians is 1/2 cycle, or 0.5. In other words, as the phase varies from 0 to 2π radians, it varies from 0 to 1 wave cycles. This way of describing the phase is handy since it allows us to use the common signal range from 0 to 1.
So, if we vary the phase offset of a stationary (0 Hz) cycle~ continuously from 0 to 1 over the course of one second, the resulting output is a cosine wave with a frequency of 1 Hz.
The resulting output is a cosine wave with a frequency of 1 Hz
Incidentally, this shows us how the phasor~ object got its name. It is ideally suited for continuously changing the phase of a cycle~ object, because it progresses repeatedly from 0 to 1. If a phasor~ is connected to the phase inlet of a 0 Hz cycle~, the frequency of the phasor~ will determine the rate at which the cycle~ object’s waveform is traversed, thus determining the effective frequency of thecycle~.
The effective frequency of the 0 Hz cycle~ is equal to the rate of the phasor~
The important point demonstrated by the tutorial patch, however, is that the phase inlet can be used to read through the 512 samples of cycle~ object’s waveform at any desired rate. (In fact, the contents of cycle~ can be scanned at will with any value in the range 0 to 1.) In this case, line~ is used to change the phase of cycle~ from .75 to 1.75 over the course of 10 seconds.
The result is one cycle of a sine wave. The sine wave is multiplied by a ‘depth’ factor to scale its amplitude up to 8. This sub-audio sine wave, varying slowly from 0 up to 8, down to -8 and back to 0, is added to the frequency of Oscillator B. This causes the frequency of Oscillator B to fluctuate very slowly between 1008 Hz and 992 Hz.
• Click on the message box in the lower-left part of the window, and notice how the beat frequency varies sinusoidally over the course of 10 seconds, from 0 Hz up to 8 Hz (as the frequency of Oscillator B approaches 1008 Hz), back to 0 Hz, back up to 8 Hz (as the frequency of Oscillator B approaches 992 Hz), and back to 0 Hz.