The Max remote receiver project described in an earlier post: https://reactivemusic.net/?p=20965 now includes support for OpenWebRx and KiwiSDR sites.
When using OpenWebRx, you need to select a “profile” that supports the receive frequency range, before you can operate within that frequency. Its an unusual system that uses an offset frequency within the selected profile, instead of a global “actual frequency” like the other platforms.
The KiwiSDR sites, in general, have very good quality reception and audio.
The next step in this project will be to consolidate a directory of sites that are useful for remote reception in the ham bands for various parts of the world.
This Max patch connects to a radio transceiver and reads the frequency data using hamlib. Hamlib provides a common API for amateur radio devices. https://hamlib.github.io/. The hamllib server runs in the background using TCP/IP. This patch uses Jeremy Bernstein’s shell object. https://github.com/jeremybernstein/shell and the Sadam Library of externals, installed with the Max package manager.
Files
hamlibtcptest1.maxpat : select radio, starts rigcltd dameon, poll frequency via tcp/ip
launch-rigctld.sh : shell script to run rigctld
Libraries
Max: Jeremy Bernstein’s shell external, and the sadam library from Max package manager.
hamlib can be installed using homebrew
Notes
There is some latency when using the Elecraft K4. Need to look into the internal CAT settings.
Also, look into communication latency of TCP/IP and associated libraries.
I’m exploring a version of this that uses node.js instead of the shell external and tcp/ip library in Max. Initial problem is that the rigctld daemon stays active after Max is closed and needs to get killed manually.
Using an Arduino Uno to detect the transmit state of a radio. The amplifier keying line (PTT) is grounded on transmit. The Arduino sees it as a switch being pulled low. The keying line is connected to digital input 2 (D2) and ground. The digital input uses the builtin pullup resistor. The sketch is the Arduino digital | input pullup example. Max polls the serial data from the Arduino and displays the state of the keying line.
Files
arduino-ptt-detect2.maxpat – reads serial data from Arduino and converts to on/off state. The patch is nearly identical to the Arduino serial read example in the max-projects github.
ampkey2test2.ino – this sketch is almost identical to the Arduino Example | digital | input pullup – sketch. Except the baud rate is set to 38400.
Note: files are not yet available. Local files in max teaching examples.
Remote receiver project using Websdr as a remote alternative to a local receiver.
Demonstration of a Max/MSP program that connects an amateur radio transceiver to Websdr – transmitting locally from Maine (USA) while receiving remotely using a radio in the Netherlands. The Max program reads the frequency from a Elecraft K4 transceiver, to control the Websdr sites. It also loads the remote receivers, controls audio routing, mode, filter, and waterfall display settings. An iPad, running touchOSC, acts a a control panel. Up to 4 remote receivers operate at the same time. Websdr is a remarkable system, developed by PA3FWM at http://websdr.org/. It lets you control remote receivers worldwide, from your Web browser.
Components:
Max/MSP
Websdr
TouchOSC
Elecraft K4 transceiver with antenna system
Skookumlogger (logging software)
Max Patches:
websdrjweb7.maxpat : main control program. Contains [jweb] objects for launching websdr instances. Also code for injecting javascript to control parameters like frequency, filter, and volume. This patch acts as an intermediary between TouchOSC, WebSDR, and allows external MIDI control as well as getting frequency input from CAT controlled radios like the Elecraft K4.
websdrCATaudio.maxpat : handles serial port interaction for the K4. Also reads audio stream from either the K4 receiver (via USB) or the websdr receiver (via Blackhole.) I created an aggregate audio device called K4sdr to allow Max to read both devices at the same time. Audio switching and levels are handled using a Korg nanoControl2. For example to switch between the audio streams or listen to both.
Optional: arduino-ptt-detect2.maxpat : reads serial data from an Arduino, connected to the amplifier keying line, to determine whether the radio is in transmit mode, so we can switch back to the local audio stream to eliminate latency of hearing your signal via websdr. See subsequent post about this setup…
TouchOSC
websdrCW3.touchOSC : controls all 4 websdr channels, ie,., volume, mute, filter, CW offset, filtershift, – Also handles window management, loading js code, zoom in/out websdr and selecting channel waterfall views or Max code views.
CW Offset
websdr doesn’t have a control for CW pitch offset. To sync the frequency of the K4, the websdr is run in LSB mode with a frequency offset equal to the CW pitch setting in the transceiver. eg., 450 Hz. This works for most of the websdr sites, but unfortunately some of the sdr’s are off-frequency. You can usually compensate by adjusting the CWfreqOffset for that channel (in Max or TouchOSC).
Setting the offset also requires shifting the filter so it is centered over the actual signal.
Files
This is currently a work in progress, not available on Github. Local files are in max teaching examples folder.
New experiments using Videosync with Ableton Live.
A remix of “Gappa the Triphibian Monster”, 1967 directed by Haruyasu Noguchi. Produced using Ableton Live 12 and Videosync. Editing was done using LosslessCut for slicing and CapCut for editing. The underwater sequence uses the Ableton Audio Effects Rack: “Dawn Shimmers”.
Yet another remix of “Invasion of The Neptune Men” by Koji Ota. Produced with Videosync, Ableton Live, and Lossless Cut. The editing was done entirely in Live. Probably not a great way to do extensive video edits. And there was some trouble with Live 11, but the problems resolved by installing Live 12.
Another tribute to “The Invasion of The Neptune Men” by Koji Ota Produced with Videosync in Ableton Live. This was my first effort with Videosync. I tried to edit the video based on the sounds of the clips.