ep-426 – Interactive video – Spring 2015 week 7

Audio data for Visualization and Introduction to Open GL

Screen Shot 2015-03-04 at 2.42.29 PM

Audio data for visualization

Generally, visualizations will track amplitude, pitch – or any characteristic of audio that is changing over time.

Translation
  • jit.catch~
Envelope followers
  • peakamp~
  • average~
  • avg~
Transient detection

dude837 – “Delicious Max 6 Tutorial 21: Bump It”  (with physics simulation) – note: during the class, we didn’t actually get this patch to work. Patches for dude837 tutorials: http://otherbirds.com/tutorials/

Pitch/spectral analysis

Introduction to Open GL

Screen Shot 2015-03-04 at 2.03.02 PM

Max builtin Jitter Open GL tutorials:
  • 30 : Introduction to Open GL concepts and display of text, using jit.gl.text3d
  • 31 : Rendering to destinations (jit.pwindow, jit.window, and matrixes)
  • 32 : Positioning the camera
  • 34: Textures – playing video on a 3D object

Miscellaneous

Screen Shot 2015-03-04 at 2.35.03 PM

  • Animating with drunk (Jitter tutorial 18: iterative process)
  • Jonas Margraf http://jonasmargraf.tumblr.com
  • jit.noise (upsampling and downsampling a matrix by adjusting the dimensions)
Not covered:
  • jit.gl.volume
  • jit.gl.slab
  • pixelface tutorial

Assignment

Next week we will look at some of your work in progress for the midterm assignment (that will be due by March 31. Please be ready to demonstrate something or you will have to listen to me again.