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Version 1.1 update to Blob now available in the iOS App store.
http://zerokidz.com/blob/home.html
Blob (by Bjorn Lindberg) was converted in 2011 to run as a webApp using SenchaTouch 1.0 and Phonegap 0.94. Both of these frameworks have evolved to the point that the original code is no longer workable.
Here is an update to the Web app version: http://zerokidz.com/blob1.1/www/sencha-index.html
bugs
Like SecretSpot, The native app runs only in portrait orientation.
notes
After this update has been submitted to Apple, I will try to convert it to run in current versions of Sencha Touch and Phonegap. There is relatively small amount of Sencha code in the app: A main window, toolbar, canvas window, and a few customized buttons.
Version 1.1 update to SecretSpot now available in the iOS app store.
http://zerokidz.com/secretspot/Home.html
SecretSpot was written in 2011 as a webApp using SenchaTouch 1.0 and Phonegap 0.94. Both of these frameworks have evolved to the point that the original code is no longer workable. With iOS 6, the app version of secretSpot broke. Audio was only triggering with every other touch.
Instead of upgrading javascript code, I made a few changes to the phonegap library so it would compile in iOS 7, then added new icons and splash screen files – and resubmitted the app.
One change was to alter the way that launch images get loaded during webView initialization, to prevent annoying white flashes. This version also does an extra load of the launch image – instead of just going to a black background while the webView is loading. If this ends up being too slow, then it may be better to go directly black background following initial launch image. See this post: http://stackoverflow.com/questions/2531621/iphone-uiwebview-inital-white-view
The native app runs only in portrait orientation. This is something the app has had problems with before. Something has changed in the process of detecting current orientation. Its likely to be a Phonegap issue as the Web app version works fine.
I may have a look at this bug – and apply updates to the Blob app as well. But the real solution is to upgrade to current versions of the frameworks.
This is more a documentation thing: If you don’t touch the canvas when the app starts, then there will be no sound unless you restart the app.
Upgrade to Mac OS Max version.
Windows, runtime, standalone, and documentation upgrades still in progress…
This is an interim update to add new drivers.
https://github.com/tkzic/maxradio
note: 1/23/2015 – the repository was really messed up – missing externals, etc., have reloaded. The local source is now at tkzic/maxradio
implementation of low resolution LED interface for TenTec rx-320 receiver.
Based on this design: https://reactivemusic.net/?p=12408
(note: this work is in progress. The github version has not been tested)
https://github.com/tkzic/rx-320
folder: max/LED-project/
(in progress)
Connect all the hardware and open ab-rx320-g02 in Max.
Set the MIDI and serial ports as directed in the patch.
The system uses two TenTec rx-320 radios, controlled by Max. Here is some of the data that is displayed.
A Behringer BCR2000 provides User input to the radio. Here is a rough layout of the controls:
Note there have been changes: Auto cal is now s-match
tkzic/max new radio project
main patch: ab-rx320-g02.maxpat
Lots of information in a few pixels.
Computer displays have evolved to high resolutions. What about the other direction? This experiment is a display interface using a grid of LED’s. Essentially, very large pixels.
LED’s communicate information using
With just a few LED’s its easy to display a clear message. A large matrix of LEDS can get confusing. Here are a few suggestions:
An effective but inefficient signaling method.
Resistors use a numeric color code.
Find the value of any resistor by looking at the first four 4 color bands. Colors represent base 10 exponential notation.
An abacus uses 5 or 10 beads for each digit. Faster than decoding a resistor and works with one color – but takes up more space.
Segmented level meters convey information using a line of pixels:
Represents digits using binary coded decimal notation.
This grid design was used for the visual interface of a shortwave radio:
And an etch-a-sketch:
https://github.com/tkzic/max-projects
folder: LED-display/rx-320/
files:
There are 2 large toggles – one for etch-a-sketch, and another for the radio simulator. Try one, then toggle it off before trying another one. If you forget – just restart the patch.
The number box near the top can be used to expand or contract the display size (while it is active) The default size is 17.
The same patch generated both video examples above. It uses javascript to make a two dimensional array of Max led objects. Each object is addressable by its position in the array. Here’s the code to make the objects:
// // makecells - create matrix of led objects // function makecells( x, y, color ) { var p; // this patcher var tmpstr; var objname; post( "makecells: ", x, y, color ); post( ); p = this.patcher; // make cells for( i = 0; i < x; i++ ) { for(j = 0; j < y; j++ ) { cell[i][j] = p.newdefault(xorigin + (i * cellspace), yorigin + (j * cellspace), "led" ); // create leds if(color != 9 ) { cell[i][j].hidden = 0; cell[i][j].message( "pict", color ); } else { cell[i][j].hidden = 1; } cell[i][j].varname = "led" + i + "x" + j; // assigns name for future use } } }
Although each LED in a grid is addressable, its easier to group sections of the grid into blobs. Each blob is a unit that displays data, like a number for example. There are several types of blobs:
Here are the properties of a blob:
// blob data structure // // x, y upper left // lengthx, lengthy, // // orientation: 0 = horizontal, 1 = vertical // step 1 = downward or rightward, -1 = upward or leftward (this defines the corner of origin too) // // data lorange, hirange // scale: 0 = no, 1 = yes // // blobtype: 0 = generic decimal, 1 = spare, 2 = pushbutton flash, 3 = radiobutton, // color code 0-9 // contrast color 0-9 // // signed ( 0 = no, 1 = yes) // booooooooooooooolean // colorshift ( 0 = normal , 1 = use different colors every 3 digits, like comma separators (frequency display) // // blink (milliseconds duration for pushbutton flash type only (led blinktime ) // // radio number // name // value // //
Lets look at examples of various ways to display data – as used in the shortwave radio video above.
Here are 3 blobs that represent numbers in three different ways.
The far left column and the bottom row are key graphics. They give a frame of reference for the data.
Moving from left to right…
The LED’s far left column, are a graphic key, starting with red on the bottom, represent the numbers 1-9
The next blue column is just a divider
The 3rd column of white dots is the signal strength data ranging from the 0-9. The current value is ‘4’, represented by a column of 4 dots.
The next nine columns (4-12) represent the frequency in Hz. ranging from 0-999,999,999. The data is in groups of three (as you can see by looking at the graphical key in the bottom row). The number currently displayed is: 4,999,991.
Negative frequencies are displayed by shifting the colors to values that don’t match the key graphic.
The last column is a radio button with 4 possible values and is currently set to ‘3’
The bottom row is a key graphic, showing a different color, or group of colors for each data item. So for example, there is one white dot under the signal strength data in column 3. There are 3 groups of 3 dots (yellow, green, yellow) in columns 4-12 representing the frequency data in the format: 999,999,999.
The 2nd blue row from the bottom is a divider.
The next shows which data items are being controlled by modulators. The 3 white LED’s show modulation of frequency data in the million’s, 100’s, and ten’s places.
There are 5 modulator units in the display. Data is represented using a color code..
Gray LED’s represent ‘momentary’ controls in the off state. When a momentary button is pressed, it will blink white.
Here is an example of a modulator unit
The blue LED’s are just dividers (background space)
The first column of data on the left is the on/off indicator and the modulator’s ID number.
The top LED of the column is the on/off toggle. It is blank, which means off.
The next two red LED’s together represent the ID number of the modulator: red = 1
—
For the remaining columns, the top row indicates whether the input gate is open allowing other modulators to control the parameter. Grey indicates the gate is closed, A white LED means the input gate is open.
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The second and third columns of data are the clock speed and wave type. The 2 LEDS in each column are grouped together and are using the color code above. The clock speed is 5 (white). The wave type is 4 (yellow)
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The fourth and fifth columns of data are the low and high range. Low range value is 5 (white) and high range value is 2 (green) – which doesn’t make sense, but this is simulator data.
—
The last column is the modulator destination activity indicator: grey if zero (not assigned) or white if any non-zero value.
// modulator data structure // these are fixed structures 8x2, with specific color rules // // ulx, uly // mod id number 1-n // on : 0 = off, 1 = on // modin : modulation source index 0-4 // clockspeed : 0-4 // wavetype : 0-4 // lorange : 0-4 // hirange : 0-4 // ingate : 0 - 4 (tells which control is being modulated) // spare // destination : 0-127 destination index // this is displayed elsewhere //
Adafruit 32×32 RGB LED panel
https://www.adafruit.com/products/1484?gclid=CMzrnYDB1b4CFTQQ7AodjXkAFw
files are also in tkzic/new max radio project/
There is a newer version adapted for the Max radio project – basically same code, but file names are
Operate the TenTec rx-320 receiver in Max.
A simple control program. Features save/recall memory presets with random scanning.
https://github.com/tkzic/rx-320
folder: max/receiver
“Build a drawing robot using two servo motors operated by any audio player.”
By Sean Michael Ragan and Mikal Hart at makezine.com