Using an Arduino Uno to detect the transmit state of a radio. The amplifier keying line (PTT) is grounded on transmit. The Arduino sees it as a switch being pulled low. The keying line is connected to digital input 2 (D2) and ground. The digital input uses the builtin pullup resistor. The sketch is the Arduino digital | input pullup example. Max polls the serial data from the Arduino and displays the state of the keying line.
Files
arduino-ptt-detect2.maxpat – reads serial data from Arduino and converts to on/off state. The patch is nearly identical to the Arduino serial read example in the max-projects github.
ampkey2test2.ino – this sketch is almost identical to the Arduino Example | digital | input pullup – sketch. Except the baud rate is set to 38400.
Note: files are not yet available. Local files in max teaching examples.
A first test to find out if its practical to ‘piggyback’ external controls on to an existing radio. The reason for doing this is to leave an original radio intact by clipping the remote components to the leads of the existing controls.
For example a varactor would be connected in parallel to the variable capacitor already in the circuit. The existing capacitor would be set low. The capacitance of the varactor would then be added to the total, using the formula for parallel capacitors.
For potentiometers, its not as easy because parallel resistors are divided:
Formula: Rtotal = R1×R2/(R1+R2)
For example if R1 is 10K, R2 would need to be 100K to get a total resistance of 9K. To get 99% of the existing resistance, the piggyback resistor needs to be 100 times the value of the existing resistor. 1 MegOhm if matched with 10K.
Practical considerations
What happens when the radio is not being controlled remotely?
For capacitance, the remote capacitor (varactor) should be set to 0.
For resistance, the remote resistor should be set as high as possible.
Conversely, how should the physical controls on the radio be set when operating remotely?
Variable capacitors should be set as low as possible.
Potentiometers should be set as high as possible. For a volume control this actually means turning the volume all the way down.
Switches
SPST switches can be considered as a form of potentiometer with infinite resistance. A piggybacked switch will only work if the existing switch is in the ‘off’ position. And vice-versa.
Double-Throw and Rotary switches present more difficulties as multiple states are maintained by the same device.
I don’t think multiple throw switches can be piggybacked. Two possible solutions:
mechanical connection to manual control (servo)
internal relays – requiring modification of the radio, so that the existing control and the remote control operate the same relays
Hybrid approach: Operate the switches manually while operating other controls remotely.
Testing
I piggybacked a tuning capacitor from an AM radio onto the tuning capacitor of a vintage Radio Shack Globe Patrol (regenerative receiver).
Computer displays have evolved to high resolutions. What about the other direction? This experiment is a display interface using a grid of LED’s. Essentially, very large pixels.
information types
on/off
small numbers (0-10)
large numbers (0-10,000,000)
clocks
level indicators
connections
map keys (i.e., explanations of symbols)
communicating with LED’s
LED’s communicate information using
brightness
color
movement
ideas
With just a few LED’s its easy to display a clear message. A large matrix of LEDS can get confusing. Here are a few suggestions:
Use separate regions for each block of information.
Draw guide markers to help locate positions by giving frame of reference.
Animation catches the eye but also distracts, and confuses.
examples
traffic lights
An effective but inefficient signaling method.
resistor codes:
Resistors use a numeric color code.
Find the value of any resistor by looking at the first four 4 color bands. Colors represent base 10 exponential notation.
abacus
An abacus uses 5 or 10 beads for each digit. Faster than decoding a resistor and works with one color – but takes up more space.
level meters
Segmented level meters convey information using a line of pixels:
binary clock
Represents digits using binary coded decimal notation.
An LED grid in Max
This grid design was used for the visual interface of a shortwave radio:
There are 2 large toggles – one for etch-a-sketch, and another for the radio simulator. Try one, then toggle it off before trying another one. If you forget – just restart the patch.
The number box near the top can be used to expand or contract the display size (while it is active) The default size is 17.
how it works
The same patch generated both video examples above. It uses javascript to make a two dimensional array of Max led objects. Each object is addressable by its position in the array. Here’s the code to make the objects:
//
// makecells - create matrix of led objects
//
function makecells( x, y, color )
{
var p; // this patcher
var tmpstr;
var objname;
post( "makecells: ", x, y, color );
post( );
p = this.patcher;
// make cells
for( i = 0; i < x; i++ )
{
for(j = 0; j < y; j++ )
{
cell[i][j] = p.newdefault(xorigin + (i * cellspace), yorigin + (j * cellspace), "led" ); // create leds
if(color != 9 )
{
cell[i][j].hidden = 0;
cell[i][j].message( "pict", color );
}
else
{
cell[i][j].hidden = 1;
}
cell[i][j].varname = "led" + i + "x" + j; // assigns name for future use
}
}
}
blobs
Although each LED in a grid is addressable, its easier to group sections of the grid into blobs. Each blob is a unit that displays data, like a number for example. There are several types of blobs:
Here are the properties of a blob:
// blob data structure
//
// x, y upper left
// lengthx, lengthy,
//
// orientation: 0 = horizontal, 1 = vertical
// step 1 = downward or rightward, -1 = upward or leftward (this defines the corner of origin too)
//
// data lorange, hirange
// scale: 0 = no, 1 = yes
//
// blobtype: 0 = generic decimal, 1 = spare, 2 = pushbutton flash, 3 = radiobutton,
// color code 0-9
// contrast color 0-9
//
// signed ( 0 = no, 1 = yes) // booooooooooooooolean
// colorshift ( 0 = normal , 1 = use different colors every 3 digits, like comma separators (frequency display)
//
// blink (milliseconds duration for pushbutton flash type only (led blinktime )
//
// radio number
// name
// value
//
//
Blob data examples
Lets look at examples of various ways to display data – as used in the shortwave radio video above.
Here are 3 blobs that represent numbers in three different ways.
The far left column and the bottom row are key graphics. They give a frame of reference for the data.
columns
Moving from left to right…
The LED’s far left column, are a graphic key, starting with red on the bottom, represent the numbers 1-9
The next blue column is just a divider
The 3rd column of white dots is the signal strength data ranging from the 0-9. The current value is ‘4’, represented by a column of 4 dots.
The next nine columns (4-12) represent the frequency in Hz. ranging from 0-999,999,999. The data is in groups of three (as you can see by looking at the graphical key in the bottom row). The number currently displayed is: 4,999,991.
Negative frequencies are displayed by shifting the colors to values that don’t match the key graphic.
The last column is a radio button with 4 possible values and is currently set to ‘3’
rows
The bottom row is a key graphic, showing a different color, or group of colors for each data item. So for example, there is one white dot under the signal strength data in column 3. There are 3 groups of 3 dots (yellow, green, yellow) in columns 4-12 representing the frequency data in the format: 999,999,999.
The 2nd blue row from the bottom is a divider.
The next shows which data items are being controlled by modulators. The 3 white LED’s show modulation of frequency data in the million’s, 100’s, and ten’s places.
Modulator units
There are 5 modulator units in the display. Data is represented using a color code..
red
green
blue
yellow
white
Gray LED’s represent ‘momentary’ controls in the off state. When a momentary button is pressed, it will blink white.
Here is an example of a modulator unit
The blue LED’s are just dividers (background space)
columns
The first column of data on the left is the on/off indicator and the modulator’s ID number.
The top LED of the column is the on/off toggle. It is blank, which means off.
The next two red LED’s together represent the ID number of the modulator: red = 1
—
For the remaining columns, the top row indicates whether the input gate is open allowing other modulators to control the parameter. Grey indicates the gate is closed, A white LED means the input gate is open.
—
The second and third columns of data are the clock speed and wave type. The 2 LEDS in each column are grouped together and are using the color code above. The clock speed is 5 (white). The wave type is 4 (yellow)
—
The fourth and fifth columns of data are the low and high range. Low range value is 5 (white) and high range value is 2 (green) – which doesn’t make sense, but this is simulator data.
—
The last column is the modulator destination activity indicator: grey if zero (not assigned) or white if any non-zero value.
modulator data structure:
// modulator data structure
// these are fixed structures 8x2, with specific color rules
//
// ulx, uly
// mod id number 1-n
// on : 0 = off, 1 = on
// modin : modulation source index 0-4
// clockspeed : 0-4
// wavetype : 0-4
// lorange : 0-4
// hirange : 0-4
// ingate : 0 - 4 (tells which control is being modulated)
// spare
// destination : 0-127 destination index // this is displayed elsewhere
//