Max/MSP, Jitter, Processing, and OSC
By Peter Wiessenthaner
Max/MSP, Jitter, Processing, and OSC
By Peter Wiessenthaner
With high quality texture displacement.
By Andrew Benson
A self portrait made with the Max patch below.
Download patch: hsflowdistort.zip
More from Andrew Benson:
An example by Axiom Cruz:
Optical flow, a depth camera, and edge detection.
By Matt Romein
https://cycling74.com/project/gif-portraits/
Portrait of Margo Cramer from http://mattromein.squarespace.com/#/portrait-series/
The programming uses the following external code:
jit.gl.hap – Rob Ramirez
ab.hsflow.jxs – Andrew Benson
jit.openni – DiabloDale
cv.jit – Jean-Marc Pelletier
Is 8 x 8 enough?
Adapted from a tutorial by Darwin Grosse
This Max tutorial, from Cycling 74, connects the builtin-camera to a Push display matrix, using Midi sysex codes. https://cycling74.com/wiki/index.php?title=Push_Programming_Oct13_03
If you set the frame rate high enough, you can clearly see motion.
I thought it would be interesting to display icons at this resolution, but its not very impressive. Here’s an example.
The 8 x 8 version is on the left. The original, on the right, is 57 x 57. Another problem is that the RGB quality of the Push is not very accurate for anything beyond primary colors. Here is the modified version of the patch.
https://github.com/tkzic/max-projects
folder: push
patches:
“Boids is a bird flight and animal flock simulator. It is based on the same algorithm which was used in “Jurassic Park” for herding dinosaurs.”
Max external by Singer, Jasch, Sier and Smith. Tutorial by dude837
https://github.com/tkzic/max-projects
folder: boids
project: boids23
patch: main-tz.maxpat (slight modification to enable existing presets to work)
Audio visualization with multiple planes of video sprites in Jitter
By Andrew Benson
Recipe 6 from Jitter Recipes Book 1 https://cycling74.com/2006/02/06/jitter-recipes-book-1/
Example Output:
An increase in audio amplitude causes the video planes to dance out from the center of the display.
Patch:
https://github.com/tkzic/max-projects
folder: video-feedback
patches:
Fractal geometry with Jitter.
By Peter Elsea
“Fractal geometry is the study of objects that have a property known as self- similarity – They are made up of smaller copies of the overall shape. One of the most popular is called the Sierpinski triangle”
The Max patches were developed (stolen) from Elsea’s lecture notes at http://peterelsea.com/Maxtuts_jitter/Fractals_in_Max.pdf. The first patch draws Sierpinski triangles. The second patch is generalized to circular shapes with N corners.
https://github.com/tkzic/max-projects
folder: fractals
patches:
You will need to download Elsea’s Lobjects abstractions and add the path to Max in Options | File Preferences: http://peterelsea.com/lobjects.html
The matrix
(under construction)
State of the art:
Design a project that will be due at the mid-term. Send me an email next week describing the project.
Continue working through the Jitter tutorials 4-12
Design a prototype of a synthesizer that generates accompaniment for animated GIF’s
There will be no class next week February 10th
Andrew Benson’s Jitter recipes: https://cycling74.com/search-results/#gsc.tab=0&gsc.q=jitter%20recipes