If you set the frame rate high enough, you can clearly see motion.
I thought it would be interesting to display icons at this resolution, but its not very impressive. Here’s an example.
The 8 x 8 version is on the left. The original, on the right, is 57 x 57. Another problem is that the RGB quality of the Push is not very accurate for anything beyond primary colors. Here is the modified version of the patch.
This patch is used as a clock in an RTTY (frequency shift keying) project. https://reactivemusic.net/?p=8893. It uses the count~ object instead of phasor~ because its easier to restart the clock at zero phase.
dude837 – “Delicious Max 6 Tutorial 21: Bump It” (with physics simulation) – note: during the class, we didn’t actually get this patch to work. Patches for dude837 tutorials: http://otherbirds.com/tutorials/
jit.noise (upsampling and downsampling a matrix by adjusting the dimensions)
Not covered:
jit.gl.volume
jit.gl.slab
pixelface tutorial
Assignment
Next week we will look at some of your work in progress for the midterm assignment (that will be due by March 31. Please be ready to demonstrate something or you will have to listen to me again.