“…In the weakest solar cycle in more than a century.”
“Not since cycle 14 peaked in February 1906 has there been a solar cycle with fewer sunspots.”
At Vencore Weather
“…In the weakest solar cycle in more than a century.”
“Not since cycle 14 peaked in February 1906 has there been a solar cycle with fewer sunspots.”
At Vencore Weather
Resistance and capacitance in an AM radio.
A first test to find out if its practical to ‘piggyback’ external controls on to an existing radio. The reason for doing this is to leave an original radio intact by clipping the remote components to the leads of the existing controls.
For example a varactor would be connected in parallel to the variable capacitor already in the circuit. The existing capacitor would be set low. The capacitance of the varactor would then be added to the total, using the formula for parallel capacitors.
For potentiometers, its not as easy because parallel resistors are divided:
Formula: Rtotal = R1×R2/(R1+R2)
For example if R1 is 10K, R2 would need to be 100K to get a total resistance of 9K. To get 99% of the existing resistance, the piggyback resistor needs to be 100 times the value of the existing resistor. 1 MegOhm if matched with 10K.
What happens when the radio is not being controlled remotely?
Conversely, how should the physical controls on the radio be set when operating remotely?
SPST switches can be considered as a form of potentiometer with infinite resistance. A piggybacked switch will only work if the existing switch is in the ‘off’ position. And vice-versa.
Double-Throw and Rotary switches present more difficulties as multiple states are maintained by the same device.
I don’t think multiple throw switches can be piggybacked. Two possible solutions:
I piggybacked a tuning capacitor from an AM radio onto the tuning capacitor of a vintage Radio Shack Globe Patrol (regenerative receiver).
Notes and circuits
“The regenerative circuit (or regen) allows an electronic signal to be amplified many times by the same active device”
From Wikipedia: http://en.wikipedia.org/wiki/Regenerative_circuit
In other words it uses feedback.
“High Performance Regenerative Receiver Design”, QEX Nov/Dec 1998: http://www.arrl.org/files/file/Technology/tis/info/pdf/9811qex026.pdf ”
A Shortwave Regenerative Receiver Project”, http://www.electronics-tutorials.com/receivers/regen-radio-receiver.htm
A two part video presentation: https://youtu.be/gcr7hSjTqd8
Google search, kitchin regenerative receiver, https://www.google.com/?gws_rd=ssl#q=kitchin+regenerative+receiver
“… the design virtually eliminates the negative aspects of regenerative receivers such as antenna radiation, frequency pulling, micro- phonics and hand capacitance effects.” Ironically these are the features I am looking for.
By Ray Ring
1956 RCA Educational Documentary
By WDTVLIVE42
https://youtu.be/qhqtByYjmPY
Jitter programming
Developing with javascript, gen, and external objects.
Jitter in javascript: https://reactivemusic.net/?p=19218
Jitter gen: https://reactivemusic.net/?p=19205
https://reactivemusic.net/?p=19194
Writing Jitter external objects: https://reactivemusic.net/?p=19208
Even after all that, Vizzie is my first choice when starting a project or building a prototype.
https://github.com/tkzic/max-projects/tree/master/maxvine
patch: maxvine-analyzer.maxpat (requires other files in the maxvine folder)
media converter demo: https://reactivemusic.net/?p=19173
And topics that didn’t get covered.
Cornerpin: https://reactivemusic.net/?p=11838
DMX: Andrew Pask tutorial: https://reactivemusic.net/?p=18266
60 minutes of whales: https://reactivemusic.net/?p=8433
Do something.
(under construction)
Algorithmic composition and generative music – part 3
Sensors, sonification, and data.
A Max patch that displays, transforms, and responds to internet data.
Both available from Cycling 74 http://cycling74.com/
The Max patch is based on a tutorial by dude837 called “Automatic Silly Video Generator”
The patch at the download link in the video is broken – but the javascript code for the Max js object is intact.
Download the entire patch from the Max-projects archive: https://github.com/tkzic/max-projects folder: maxvine
API’s (application programming interfaces) provide methods for programs (other than web browsers) to access Internet data. Any app that access data from the web uses an API.
Here is a link to information about the Vine API: https://github.com/starlock/vino/wiki/API-Reference
For example, if you copy this URL into a web browser address bar, it will return a block of data in JSON format about the most popular videos on Vine: https://api.vineapp.com/timelines/popular
An HTTP request transfers data to or from a server. A web browser handles HTTP requests in the background. You can also write programs that make HTTP requests. A program called “curl” runs http requests from the terminal command line. Here are examples: https://reactivemusic.net/?p=5916
Data is usually returned in one of 3 formats:
JSON is the preferred method because its easy to access the data structure.
There are several ways to make HTTP requests in Max, but the best method is the js object: Here is the code that runs the GET request for the Vine API:
function get(url) { var ajaxreq = new XMLHttpRequest(); ajaxreq.open("GET", url); ajaxreq.onreadystatechange = readystatechange; ajaxreq.send(); } function readystatechange() { var rawtext = this._getResponseKey("body"); var body = JSON.parse(rawtext); outlet(0, body.data.records[0].videoUrl); }
The function: get() formats and sends an HTTP request using the URL passed in with the get message from Max. When the data is returned to Max, the readystatechange() function parses it and sends the URL of the most popular Vine video out the left outlet of the js object.
The qt.movie object will play videos, with the URL passed in by the read message.
Unfortunately, qt.movie sends its audio to the system, not to Max. You can use Soundflower, or a virtual audio routing app, to get the audio back into Max.
https://reactivemusic.net/?p=12570
https://reactivemusic.net/?p=12570
https://github.com/tkzic/max-projects/tree/master/maxvine
patch: maxvine-analyzer.maxpat (requires other files in the maxvine folder)
Steve Hensley example: local file: shensely_maxvine.maxpat
There is a large archive of examples here: Internet sensors: https://reactivemusic.net/?p=5859
There are API services that consolidate many API’s into one API. For example:
Look at the Max tutorial (built in to Max Help) called “Data : data scaling” It contains most of what you need to know to work with streams of data.
Curl examples: https://reactivemusic.net/?p=5916
Algorithmic/generative music. Due in class next week.
Visualization and analysis
By Amit Kohli
“If you’re a musician, try weird progressions! I know that what sounds good sounds good, but jeez… how will humanity ever learn to be creative if everyone keeps doing the same thing over and over?”
Build Markov in chains in real-time with Max
By Richard Dudas
http://www.richarddudas.com/software/
Using the text processing example I built a 4th order Markov chain for “The Cat in The Hat” (by Dr. Seuss). Here is some of the result (it continues to infinity) with indentation added for readability:
The sat the sun is not shine.
It was to Sit! Sit!
And I sat in the house
All that?
How I wish We had something went BUMP! How I wish We did not shine.
It was to us jump! We looked!
The Cat in that cold to go out And wet to play.
So all we sat in the Hat! And he saw him!
Then we sat is wet to Sit! Sit!
And to go out
And the house
All that?
Why do was too wet And there little bit. And wet to go out
And there we saw him step in on that?
How I wish We sat is nothing at all.
So all we could do was too wet day.
So all we sat the house All that is fun there we can have Lots of good fun the mat!
We had something at all.
So wet to go out And the sun is wet to Sit! Sit!
And I said too wet to do I know it is not sunny!
Too we can have Lots of good funny!
Too wet And I sat is fun the house. We sat the house. We saw him!
The Cat is wet to us.
…
The help file patch allows real time Midi improvisation with a step sequencer style of playback:
Uses the itable and random objects to set event probability from 0-100 percent.
Based on a drum machine step sequencer by Yiannis Ionnides. https://reactivemusic.net/?p=18905
https://github.com/tkzic/max-projects
folder: probability
patch: probability-thing
Step sequencer in Max with probability based decisions for each instrument.
By Iannis Ionnides http://www.yiannisioannides.com
Download drum machine app: http://www.mediafire.com/download/zkks7kqk9n9psyn/Probability+Audio+Drum+Machine.zip
The Max patch is not available. Here is a link to a patch that shows how the probability engine probably works: https://reactivemusic.net/?p=18909