Month: June 2012

Jitter OpenGL to 3d printer?

update 6/2014: This patch seems to be broken. Christopher Konopka is actively working on setting up a process to 3d print OpenGL objects – based on the work described below. Stay tuned…

original post

Look near the end of this thread for patch that exports jit.gl stuff?…

http://cycling74.com/forums/topic/export-3d-model-from-jitter-gl-import-nurbs/

I tried out the following patch, from the thread and it creates an export file which can be imported into mesh lab. The patch name is saveashape.maxpat

[note] I think this was saved on a windows machine – can’t find the local instance of it as of 12/2013

Btw., this google search finds some very cool projects: max/msp jitter “3d printer”

open GL 3d printing in windows…

 http://www.michaelang.com/3d-printing-from-processing

Podcast test

Bowling Night…

I set up an example blog for podcasting at wordpress.com. The media files are on my server (zerokidz) because you can’t upload mp3’s to wordpress.com without a space upgrade.

feed: http://bowlingnight.wordpress.com/category/podcast/feed

This is what you would copy into iTunes (file | subscribe to podcast) to make it work:

http://bowlingnight.wordpress.com/feed/

Note that the url contains the category: podcast, and the word  ‘feed’.

Its probably worth trying to run the feed through feedburner as well. Apparently they are set up to handle more of the meta data.