jit.gl.volume example from a snippet in the Jitter reference manual.
by Cycling 74
Produces an infinite stream of abstract art
These are my versions of some of the patches. Not Cycling 74’s. If you find ‘official’ versions please let me know. The list isn’t complete. The simpler (beginning) patches are not included, but the interesting ones are.
https://github.com/tkzic/max-for-live-projects
folder: c74-video-tutorials
Sub-folders:
In Live, create new Max for Live devices, as instructed in the videos – and then copy and paste from these patches into your new patches.
Fractal geometry with Jitter.
By Peter Elsea
“Fractal geometry is the study of objects that have a property known as self- similarity – They are made up of smaller copies of the overall shape. One of the most popular is called the Sierpinski triangle”
The Max patches were developed (stolen) from Elsea’s lecture notes at http://peterelsea.com/Maxtuts_jitter/Fractals_in_Max.pdf. The first patch draws Sierpinski triangles. The second patch is generalized to circular shapes with N corners.
https://github.com/tkzic/max-projects
folder: fractals
patches:
You will need to download Elsea’s Lobjects abstractions and add the path to Max in Options | File Preferences: http://peterelsea.com/lobjects.html
Draw random colored dots on a 2d plane.
Dots are superimposed on a world map using the lcd object.
https://github.com/tkzic/max-projects
folder: random-oval-paint
patch: random-oval-paint.maxpat
additional files: worldMap.jpg
Load the patch and click the toggle in the upper left corner to begin drawing. Number boxes allow you change rate and dot size. Click the purple “clear” message to start over.
The matrix
(under construction)
State of the art:
Design a project that will be due at the mid-term. Send me an email next week describing the project.
Continue working through the Jitter tutorials 4-12
Design a prototype of a synthesizer that generates accompaniment for animated GIF’s
There will be no class next week February 10th
Andrew Benson’s Jitter recipes: https://cycling74.com/search-results/#gsc.tab=0&gsc.q=jitter%20recipes
Three part tutorial.
By Andrew Pask at Cycling 74
https://cycling74.com/2012/07/09/working-with-hardware-dmx-part-1/
https://cycling74.com/2012/09/11/working-with-hardware-dmx-part-2/
https://cycling74.com/2012/11/05/working-with-hardware-dmx-part-3/
Syllabus: https://reactivemusic.net/?p=18208
Information between words: “Palin Biden Silences” David Tinapple, 2008: http://vimeo.com/38876967
“We used to be Friends” By Benjamin Roberts: https://www.youtube.com/watch?
v=6MbJi0xtnEA
Reverse engineering example: Naoto Fushimi https://reactivemusic.net/?p=18228
frame sub
vizzie –
case study
attributes : attrui
Also, be familiar with the difference between messages, attributes, and arguments with Max objects
“Palin Biden Silences” or “We used to be Friends”
Either sketch out the design, or make an example using Vizzie that demonstrates some aspect of the process.
Syllabus: https://reactivemusic.net/?p=18206
leap motion
radio?
vine
mbta
midi osc thing / chat
frame subtraction
vizzie
voice cancellation thing
max for live – granulator or convolution reverb
show basics of max
make a spectrum analyzer
make a pitch detector tweet thing
in Max. It should look amazing. It should be the coolest control panel you can imagine. Use any objects, colors, shapes that you can find. But… it shouldn’t actually control anything.
Be ready to show it in class next week.
Pick any two.
teacher: Tom Zicarelli – http://tomzicarelli.com
You can reach me at: [email protected]
Office hours: Tuesday 1-2 PM, or Tuesday 4-5PM, at the EPD office #401 at 161 Mass Ave. Please email or call ahead.
Assignments and class notes will be posted to this blog: https://reactivemusic.net before or after the class. Search for: ep-426 to find the notes
Examples, software, links, and references demonstrated in class are available for you to use. If there is something missing from the notes, please ask about it. This is your textbook.
Syllabus:
Everybody calls this course “The Jitter class” – referring to Max/MSP jitter from Cycling 74. You will learn to use Jitter. But the object is to create interactive visual art. Jitter is one tool of many available.
The field of interactive visual art is constantly evolving.
After you take the course, you will have designed projects. You might design a new tool for other artists. You will have opportunities to solve problems. You will become familiar with how others make interactive art. You will explore the connection between sound, video, graphics, sensors, and data. You will be exposed to to a world of possibilities – which you may embrace or reject.
We will explore a range of methods and have opportunities to use them in projects. We’ll look at examples by artists – asking the question: How does that work?
Topics: (subject to change)
Grades are based on two projects that you will design – and class participation. Please see Neil Leonard’s EP-426 syllabus for details. I encourage and will give credit for: collaboration with other students, outside projects, performances, independent projects, and anything else that will foster your growth and success.
I am open to alternative projects. For example, if you want to use this course as an opportunity to develop a larger project or continue a work in progress.
https://cycling74.com/wiki/index.php?title=Max_Documentation_and_Resources
teacher: Tom Zicarelli – http://tomzicarelli.com
You can reach me at: [email protected]
Office hours: Tuesday 1-2 PM, or Tuesday 4-5PM, at the EPD office #401 at 161 Mass Ave. Please email or call ahead.
Assignments and class notes will be posted to this blog: https://reactivemusic.net before or after the class. Search for: ep-341 to find the notes
Examples, software, links, and references demonstrated in class are available for you to use. If there is something missing from the notes, please ask about it. This is your textbook.
Syllabus:
Prototyping is the focus. Max is a seed that has grown into music, art, discoveries, products, and entire businesses.
After you take the course, you will have developed several projects. You might design a musical instrument or a plugin. You will have opportunities to solve problems. But mostly you will have a sense of how to explore possibilities by building prototypes in Max. You will have the basic skills to quickly make software to connect things, and answer questions like, “Is it possible to make something that does x?”.
You will become familiar with how other artists use Max to make things. You will be exposed to to a world of possibilities – which you may embrace or reject.
We will explore a range of methods and have opportunities to use them in projects. We’ll look at examples by artists – asking the question: How does this work?
Success depends on execution as well as good ideas.
Topics: (subject to change)
Grades will be assigned projects, several small assignments/quizzes, and class participation. Please see Neil Leonard’s EP-341 syllabus for details. I encourage and will give credit for: collaboration with other students, outside projects, performances, independent projects, and anything else that will encourage your growth and success.
I am open to alternative projects. For example, if you want to use this course as an opportunity to develop a larger project or continue a work in progress.
https://cycling74.com/wiki/index.php?title=Max_Documentation_and_Resources