Creating artificial emotive languages.
By Naila Burney
http://designingsound.org/2013/04/using-maxmsp-to-build-a-fictional-dialogue-system/
Creating artificial emotive languages.
By Naila Burney
http://designingsound.org/2013/04/using-maxmsp-to-build-a-fictional-dialogue-system/
Using the “tremolo project” from Designing Sound (In Mac OS 9).
Use instructions in c74 wiki – not the ones from Designing Sound:
http://cycling74.com/wiki/index.php?title=Gen_Code_Export_AU
But you’ll need the gen~ code and patch from this blog:
http://designingsound.org/2013/04/a-tremolo-au-plugin-with-max/
[wpdm_file id=2]
You can solve many issues by watching what happens when somebody uses your design.
tutorials, tools, projects, forums, interviews
Google: Search for anything combined with Max/MSP
Youtube videos channels
resources – external objects.
From last week. User Interface design.
Device modulators: like LFO, randomizer, envelope follower, multi-mapper, and more.
by Cycling 74 at Ableton
https://www.ableton.com/en/packs/max-live-essentials/
[update 9/13/2013]
The c74 “Max For Live Essentials” pack contains a “device randomizer”. Located in Max Audio Effect | Control Devices.
It works in Auto or Trigger mode. And it automatically maps the entire device.
Other randomizers…
http://www.maxforlive.com/library/device/1893/smart-randomizer
an earlier version
http://www.maxforlive.com/library/device/1892/fx-randomizer
Another one:
http://www.maxforlive.com/library/device.php?id=166
By Cycling74
Max/MSP folder: applications/max6.1/patches/m4l-patches/Pluggo for Live Resources/patches
Here you will find things like pluggo.randomPreset that gets called with sends/receives in the Pluggo patches. A challenge will be how to randomize ‘any’ params in any patch? Without knowing the ranges?
“Pushing the edit button.”
By Andrew Benson’s at Cycling 74
By Cycling 74