Low latency open-source VOIP system for music
By Alexander Carot
I have run Soundjack as a one-way system for sending audio from a shortwave radio over the internet. It has worked well with Windows 7 and Mac OS 10.x. The Windows version requires an ASIO audio interface.
A Chrome web app that glitches camera input.
Slow scan television simulation using Jitter.
See this Cycling 74 forum post for an explanation of how frame rate is limited by audio sample rate and horizontal resolution:
raster-scan5.maxpat (better frame rate by lowering screen resolution to 160 x 120)
raster-poly-wrap5.maxpat (even better frame rate – up to 15 fps – by up sampling to 384 KHz)
Note – set your audio sample rate to 96KHz if possible, to get the results described above.
Web audio synthesizer with randomization.
By Tom Vian
Various methods of separating foreground from background.
Making Connections, Camera data (Max)
By Andrew Benson
By Jean-Marc Pelletier cv.jit.binedge
Extract edge pixels from a binary image
Isolate a single connected component from a binary image
Kinect (depth camera)
by Ryan Challinor
(Using jit.synapse from:
http://synapsekinect.tumblr.com/post/6307752257/maxmsp-jitter – Can you find the sock monkey?)
Real time music visualizers using OpenGL.
Audio simulation of an RF circuit.
The simulation serves no purpose, but its fun. There are 4 versions. I think the third one sounds best (rf-mixer-sim3.maxpat). Its interesting to hear how much spectral distortion happens from multiplying sawtooth waves.
Note: please set the signal vector size to 1 (or as low as possible) and enable overdrive and audio interrupt
rf-mixer-sim.maxpat (initial attempt)
rf-mixer-sim2.maxpat (uses sah~ and rate~ objects)
rf-mixer-sim3.maxpat (uses gate~ objects with a phasor~ clock)
rf-mixer-sim4.maxpat (bandpass filter on RF input)